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Monster Vault: An Essential Dungeons & Dragons Kit (4th by Rodney Thompson, Matthew Sernett, Logan Bonner

By Rodney Thompson, Matthew Sernett, Logan Bonner

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Extra resources for Monster Vault: An Essential Dungeons & Dragons Kit (4th Edition D&D)

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This movement does not provoke opportunity attacks. W h e n it first enters a square aboveground during this movement, it makes the following attack. Attack: Close burst 2 (creatures in the burst); +14 vs. A C Hit: 2d8 + 5 damage. Miss: Half damage. M O V E ACTIONS •1 E a r t h Furrow • At-Will Effect: The bulette burrows up to its speed at a depth of 1 square beneath the surface of the ground. This movement does not provoke opportunity attacks. Each time it moves beneath an enemy space for the first time during the movement, it makes the following attack against that enemy.

Hit; 5d12 + 14 lightning damage, or 3d12 + 74 lightning damage if the balor scores a critical hit. TRIGGERED ACTIONS <• D e a t h B u r s t (fire) Trigger: T h e balor drops to 0 hit points. Attack (No Action): Close burst 10 (creatures in the burst); +30 vs. Reflex Hit: 6d10 fire damage. Miss: Half damage. Effect: T h e balor is destroyed. Variable Resistance • 3/Encounter Trigger: The balor takes acid, cold, fire, lightning, or thunder damage. Effect (Free Action): The balor gains resist 20 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

And ses develop different uses for this distinctive power. " concept of the evil eye. Some invoke their version of an "evil eye" to place a —Adrin of Tiri Kitor curse on those who have wronged them, and others scrawl the image of an eye on the doors of their enemies' homes, hoping to draw misfortune down upon them. This tradition is based on a tale told by eladrin elders that, in ancient times, drow that had made a pact with a cyclops tribe would inscribe an arcane rune on the walls of certain dwellings to indicate where the cyclopses were supposed to attack.

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